Adventure Game Reviews • Ratings • News • Database • Walkthroughs • Videos
The Adventure Gaming Database - Nintendo Switch
AGI SCORE
98 Games Indexed

Reviews

Adventure Games / Reviews
I enjoyed playing Earthworms. It's a bit buggy and sometimes the characters say information that is already resolved (the scientist who wants to take a picture of the glasses wants to do the same quest again, even though it's done). Sometimes things disappear from the inventory (microscope spots) and other bugs. But still the game had a nice horror atmosphere and reminded me a bit of Dark Seed.
I really enjoyed this point and click adventure game. It's such a humorous clone of the legendary adventure game Monkey Island. The game has a great story, an interesting plot and it is quite long and not too diffucult. So I definitely recommend it.
I have to admit that Thimbleweed Park is one of the best adventure games I've ever played. It contains some interesting elements like changing between different characters, giving items between them, etc. It does have some flaws, where information is shared between characters, but the inventory is not. Nevertheless, it makes the game really interesting and at the same time quite hard. I had several stuck points in the game. For example, I didn't understand what to do with an empty bottle when there are no recycling containers in the city :) Or how to catch a rat. But even so, the puzzles are logical and definitely interesting and have an idea. The game has very nice pixel art graphics and the look of old Maniac Mansion games. I definitely recommend the game especially to die-hard fans of point and click adventure games.
I really liked the look of this game. It reminds me of early point and pixel art adventure games from the 90's. The controls were a bit unintuitive, but after a while you can get used to it. The game has quite an unconventional (a bit LGBT) story, which surprised me not only with its ending. Overall I liked the game, but it's probably not for everyone.
Very nice detective adventure game with voodoo plot. I really appreciate the voice of the main character, I liked it very much. Also there is great music in the game (recorded by orchestra). It was quite chatty for my taste, but a lot of the dialogue is part of the detective story. But I much prefer to solve different riddles and combinations of objects rather than constant dialogues with many characters in the game. Overall it was fun though.
I was really looking forward to this adventure game. Nice graphics, interesting theme, funny dialogues. Right at the beginning, the game forced me to do something I didn't want to do—go to number 6, even though as a player I know it's 9 :) But I understand. The game has pretty good controls for individual items when you can't target an item with the cursor. Single-click controls is simple, but you can make item combinations. I was a little disappointed that the game always responds with the same phrases, even when you logically use the items that are available but don't work. That was a little frustrating. A nice feature is Sara on the phone, who advises you when you get stuck. However, the game was fun and I was quite sorry when it ended. I recommend it for an afternoon spent playing.
This point-and-click adventure appealed to me with its atmosphere reminiscent of 90s games such as the Gabriel Knight detective series. Once again, I immersed myself in investigating a mystery that affected the family of the main character, Kathy. Gradually, we learn more and more details that paint a bizarre picture of the circumstances surrounding the case. The game has a lot of dialogue, but it is quite concise and we don't learn any unnecessary information that just overwhelms us and leads nowhere. Overall, I liked the game. At first, it's a bit difficult to get used to the Nintendo Switch controls, which are a little unconventional. But after a few screens, you get used to it and then there's no problem. I recommend the game.
This game pleasantly surprised me. I like pixel art and indie games, and this one combines them beautifully. I really enjoyed playing it. The game gradually develops in different locations, and it's enjoyable to play until the end. I would give it an even higher rating, but the developers seem to have neglected the sound design a bit. There is no background music, and I would have liked to hear more sound effects. Even so, I can highly recommend this game to fans of point-and-click adventure games.
The first adventure game about Simon came out many years ago, and I really liked it, both for its concept and the main character's wit. It was a true pixel art point-and-click adventure game. That's why I was even more excited when I found out that a sequel had been released on Nintendo Switch. The game has fairly nicely drawn comic book characters, but even they are not consistent. They differ in terms of boundaries and sharpness. The game has interesting background graphics. I'm not a big fan of this style, but I can appreciate that it's something a little different. The weakness is the added zoom, which at times brings the background so close that you can see the blurred edges of the low resolution. That's a big shame. So far, these are basically minor complaints, and I would give the game over 80%. The story, the plot, the puzzles, everything would be great if... the authors hadn't totally ruined it with the final puzzle/boss. It's absolutely unplayable on Nintendo or a controller, and the phrase "This is not my idea of fun" takes on a whole new meaning because it's endlessly frustrating. Every mistake means you have to play again, there's no clear procedure, and you have to keep trying... Endless frustration that ruined the whole gaming experience of an otherwise great game. I definitely recommend the game, but for the final battle, find a guide or play it on a PC with a mouse.
I was really looking forward to this game. From the preview, it looked like a classic point-and-click adventure, so I started playing. The game is divided into two parts, and the creators promise around 15 hours of gameplay. It looked like a classic detective story, but it unnecessarily plays on emotions with its obscure plot and, despite the humor, unnecessary ending. I'm talking about the first part of the game; I'm getting ready for the second part. The weakest parts of the game are the cut scenes. I understand that they are supposed to illustrate the story. However, two-thirds of the game consists of cut scenes and only a little bit of actual gameplay. The game often plays for me, and it's actually more of an interactive story where I watch more than I play. It's a shame. The game mainly takes up playing time through endless cut scenes. I'll try the second part, hopefully it will be better. Part 2 of The Hand of Glory is a solid continuation that improves pacing and delivers a more satisfying progression of the mystery, especially compared to the first half, and it does a good job tying together the supernatural elements into a more coherent payoff. However, it’s held back by uneven dialogue—there are moments where conversations feel overly drawn out or repetitive, slowing down the momentum of what is otherwise an engaging adventure. Despite that, the atmosphere, puzzle design, and general sense of old-school point-and-click charm carry it through, leaving a positive overall impression even if it doesn’t fully reach its potential.


  About Site
We are gaming enthusiasts who love point-and-click adventure games. This fan site is dedicated to the genre, where you can create your own play list and wish list from selected titles.